Keywords:
identity construction in player types, massive open online course,
massively multiplayer online game,
endowment in production,
activity in production,
education in production,
practice in production,
practice in commons, automated feedback,
learning complexity,
digital competence,
teaching performance,
lean education,
engagement, content, homework, testing, certification,
Twitter,
Hangouts,
Google Hangouts
Português:
produção em educação
Outcomes: interaction among students
DE WAARD, I., ABAJIAN, S., GALLAGHER, M., HOGUE, R., KESKIN, N., KOUTROPOULOS, A., RODRIGUEZ, O.. Using mLearning and
MOOCs to understand chaos, emergence, and complexity in education. The International Review of Research in Open and Distance Learning, North America, 12, oct. 2011. Available at: <
http://www.irrodl.org/index.php/irrodl/article/view/1046/2026 >. Date accessed: 22 Jan. 2013.
Massive open online course. Available from <
http://en.wikipedia.org/wiki/Massive_open_online_course >. access on 3 November 2013.
The OpenCourseWare Consortium. Available from <
http://www.ocwconsortium.org/ >. access on 3 November 2013.
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GregorioIvanoff - 06 Jul 2019