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Ilanet.IndexicalAssociationsr1.11 - 02 May 2017 - 18:15 - GregorioIvanoff

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Keywords: reciprocal relations and interdependence between individual actions and collective activities, parallel conceptualization and constructive facilitation of social transformations, historical development of current activity system, identity construction in player types, massive multiplayer online game, player types in games, psychological states in games, education in social practices, conflict in moral values, social network analysis, practice in contradiction, organisation in strategies, strategic contradictions, teaching performance, online practices, activity transformation, conflicted object, educational transformations, pedagogical practices, local communities, information ecologies, global cooperation, language crossing, pedagogies, curricula, traditions, indexicality


Palavras-chave: comunicação em restrição, estrutura em licença, comportamento em diferenças, associações em índices, perfil em conhecimento, redes sociais


Brazil: hue BR


Engeström, Y. (1987). Learning by Expanding. Helsinki: Orienta-Konsultit; Engström, Y. Miettinen, R. & Punamäki, R-L (eds.). Aspects on Activity Theory. Cambridge University Press.

Engeström, Y. (1999b). Innovative learning in work teams: Analyzing cycles of knowledge creation in practice. In Y. Engeström, R. Miettinen, & R.-L-. Punamäki (Eds.), Perspectives on Activity Theory (pp. 377-404). Cambridge: Cambridge University Press.

Engeström, Y. Miettinen, R., & Punamäki, R.-L. (Eds., 1999). Perspectives on Activity Theory. Cambridge, MA: Cambridge University Press.

Engeström, Y., Virkkunen, J., Helle, M., Pihlaja, J., & Poikela, R. (1996). The Change Laboratory as a Tool for Transforming Work. Lifelong Learning in Europe, 2/1996. Pp. 10-17.

J Virkkunen, R Engeström, K Hakkarainen, M Sinko. Enhancing ICT competence of teachers in the SADC region through innovative learning & knowledge communities, 2006. Available from < http://vcampus.uom.ac.mu/vcilt/documents/AcademyofFinland.pdf >. access on 13 January 2011.

ORRICO, Alexandre. Barbárie nos games on-line tem solução, diz pesquisador. São Paulo, 20 mai. 2013. Disponível em < http://www1.folha.uol.com.br/tec/2013/05/1280749-barbarie-nos-games-on-line-tem-solucao-diz-pesquisador.shtml >. Acesso em 21 jul. 2013.

ORRICO, Alexandre. Brasileiros ganham fama ruim praticando assaltos e arrastões em jogos on-line. São Paulo, 20 mai. 2013. Disponível em < http://www1.folha.uol.com.br/tec/2013/05/1280744-brasileiros-ganham-fama-ruim-praticando-assalto-e-arrastao-em-jogos-on-line.shtml >. Acesso em 20 jul. 2013.

-- GregorioIvanoff - 26 Jun 2014
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